Blobb Game Development Update
Hi all,
Thought I would share some screenshots and Gifs of my game Blobb I am currently making. Blobb is a mobile puzzle game I released in 2015; but since then I had stopped supporting it and it eventually was removed form the storefronts.
Now though, I have jumped back into the project files and fixing a few things up and giving them an improvement. Patreon supporters will get access to Beta and Alpha releases as of an when they are ready.
I have been reworking the levels, some of the art, and the business strategy of the game. I saw it as unused potential revenue that I could easily take advantage of by fixing a few things and republishing it.
This weekend I have been busy making levels. The original release had 150 levels; this one will have all those same levels and plenty more. I have re-coded a lot of the gameplay mechanics, which now means levels are quicker and easier to make, especially when it comes to creating new traps.
In this Gif is examples of the simple levels from the beginning of the game. They do a get a lot more complicated with deadly traps such as lasers, electricity, guns, enemies, portals and many more.
Blobb is scheduled for release early 2019. If you want to be in the Beta, support me now on Patreon.