Online Multiplayer Series Episode 2: Relevancy
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This channel has always aimed to be community centric, giving budding game developers somewhere to learn and connect with others. This October is the channel’s 3rd year anniversary and I want to give you all a platform as part of the celebration. I want to put together a video showcase of people from the community…
Hi Everyone, thank you so much! we have reached our goal of 400 Patrons; and as such, there will be a new live stream every week. Starting from next week, Wednesdays will be host to a weekly Question Time session. The Saturday live streams will continue as normal with the exception that they will no…
I return to this old series of mine as I was made aware of a packaging bug with this. So if you have noticed that this doesn’t add items to your inventory when the game is packaged, check out this quick fix to solve the issue.
We are only 8 Patrons away from the 400 Goal! The next goal after that I will do a series making a game of certain genre. Question is, which genre of game would you like to see a series on?
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The podcast returns next week with an interview with one of the Game Designers from Mediatonic, developers of Fall Guys: Ultimate Knockout. Send your questions about the game or about the role of a Game Designer to podcast@ryanlaley.com Subscribe to the audio podcast on Spotify, Apple Podcasts, and Google Podcasts.
To view this content, you must be a member of Ryan’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.
To view this content, you must be a member of Ryan’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.