FPSRPG Timeline and Plan
Hi Everyone,
I thought I would be transparent about the plan and ordering of the FPSRPG series. This isn’t fixed in stone and may have even more chapters to come afterwards (its a large undertaking). As it currently sits:
Chapter 1: MenuĀ
Creating the main menu skeleton that will house the rest of the systems.
Chapter 2: Shooting
Creating the shooting mechanics for our game.
Chapter 3: Inventory
Collecting dropped loot and displaying it in an inventory system.
Chapter 4: NPC
Add NPCs that we can talk to and interact with.
Chapter 5: Gun Visuals
Adding the gun models, effects, and animations.
Chapter 6: Equipment
Creating the equipment screen where we can customise our weapon and loadout based on our inventory.
Chapter 7: Shopkeeper
Adding a shopkeeper where we can trade tokens to collect more loot that we can place in our inventory and equip,
Chapter 8: Player Abilities
Adding abilities to our player.
Chapter 9: Skill Tree
Unlocking abilities for the player via skill points.