FPSRPG Timeline and Plan

Hi Everyone,

I thought I would be transparent about the plan and ordering of the FPSRPG series. This isn’t fixed in stone and may have even more chapters to come afterwards (its a large undertaking). As it currently sits:

Chapter 1: MenuĀ 

Creating the main menu skeleton that will house the rest of the systems.

Chapter 2: Shooting

Creating the shooting mechanics for our game.

Chapter 3: Inventory

Collecting dropped loot and displaying it in an inventory system.

Chapter 4: NPC

Add NPCs that we can talk to and interact with.

Chapter 5: Gun Visuals

Adding the gun models, effects, and animations.

Chapter 6: Equipment

Creating the equipment screen where we can customise our weapon and loadout based on our inventory.

Chapter 7: Shopkeeper

Adding a shopkeeper where we can trade tokens to collect more loot that we can place in our inventory and equip,

Chapter 8: Player Abilities

Adding abilities to our player.

Chapter 9: Skill Tree

Unlocking abilities for the player via skill points.